Tuesday, 9 April 2013

Reflective Synopsis web tools

Reflective synopsis
Over the last six weeks fellow colleagues and I have undertaken a journey into exploring and using a number of different web tools and how these tools can be integrated into the classroom to enhance productive pedagogy and enhance the learning experiences of students in the 21st century. Leaners of the 21st century require engagement, movement but most of all technology. Students are no longer happy with rote learning, they are born into a world of technology where they seek information and stimulation instantly. From the moment a baby can hold a mobile devise they are already engaging in the technology age. However it is presumptuous to think that all students have had the same exposure to technology as the child sitting next to them. (Cennamo, Ross, & Ertmer, 2010)
The use of technology in the classrooms require for the learning manager to use the technology productively and purposefully. This requires for the learning manager to profile the learner’s using the 8 LMQ. (Smith, Lynch, & Knight, 2007) Thus enabling the learning manager to scaffold the learning around what the learners can successfully achieve and where the learning outcomes need to be met, incorporating this knowledge with the content and the pedagogy ensures that learning is successful.
 Learning experiences can be enhanced through e-Learning and be linked to several learning theories including behaviourism, cognitivism, and constructivism. Therefore effective pedagogy is about productive teaching strategies that can achieve proficient outcomes using technology within the classroom. It is vital that learning managers utilise the use of technology in the classroom not giving way to intimidation of technology itself. To do this learning manages need to employ opportunities to present and use a range of technologies to enhance their pedagogical practice. The framework identified as the TPACK framework, suggests that digital technologies are integral and just as important as the learning managers knowledge and skills for maintaining the learners engagement. If learners are engaged in the classroom by creative, interesting and engaging learning experiences, then learning outcomes will be reached and students will achieve success. The integration of eLearning into the classrooms can assist in developing and adapting learning design to provide effective and engaging opportunities to cater for the learning styles of our 21st century learners. (Killen, 2007).
The learner of the 21st century are critical thinking, creative, problem-solving learners, who embrace tools of technology for information and communication. This is demonstrated through the journey of discovery and participation through the web tools, from the prescribed eLearning course from CQUniversity, An introduction into collaboratively participating in a wiki was a positive experience. The use of scaffolding was enhanced by using De Bono’s six thinking hats to answer a number of questions to successfully participate in this activity. This was an excellent opportunity for scaffolding to occur as it is a beneficial way for thinking in different ways that can be incorporated in the classrooms of today. According to Edward De Bono (DeBono, 2002), “the Six Thinking Hats forces the thinker to consider the problem in several dimensions, and is more likely to guarantee better thinking”. The use of a Web 2.0 tool, a wiki, has been found to be a great way for learners to be supported through a constructivist approach.  Consideration also needed to be given to peers when editing, modifying, adding or removing information from a wiki page.
Thus leading into the activity of Web2.0 tools group 1 in participation in week 3, Wiki and Blogs. These are two very powerful tools for engagement in classroom activities, with seeming less possibility in classroom context.  Creating a wiki of my own lead to my conclusion of wikis can enhance learning in a classroom context as it lends itself to collaborative thinking for its users. Wikis can allow students to collaborate with students from other schools, due to wikis being a web-based tool. Enhancing students’ ability to learn beyond the confines of the classroom to create and encourage global citizens. However, when using wikis teachers need to be weary of a number of things as these are web-based tools. Those participants do not breach copyright laws of others’ work, via using Flickr and other online sites or resources.
Blogging learning can be transformed, as these tool can be used by both the teacher and the learner. One way a teacher could use this tool would be to display previous learners work as examples of the tasks that are required. This could be of assistance to learners who need a visual display of what is required from a task. Blogging can be used within the classroom for activities such as creative writing activities, as journal entries for a visual diary or process journal. Likewise, a teacher can post comments to assist the learners and provide feedback and scaffold learning. If scaffolded correctly within a blog, learners could demonstrate levels of higher order thinking. A strong benefit of a blogging tool is that being a Web 2.0 tool, only the owner of the blog is able to edit, change, or delete the blog postings. Therefore, this allows the learner total control over their own work.
However when using either of these two tools, wiki and blog it is important to always keep in mind the legal, safety and ethical issues involved with uploading materials on line. As most schools will have an acceptable use police within their school outlining child safety laws and safe internet practices, to help identify and monitor cyber bulling, and exposure to inappropriate material.
Digital image manipulation and the construction of a short digital video was explored through week 4 of my eLearning journey. Both were very easy to use image manipulation can be used in the subject areas of fashion design to manipulate images to change textile colours, in the arts and many other subject disciplines. Digital videos can be something that the learners produce for themselves. Through producing their own videos, learners are allowed to express their creativity. Digital videos could be produced collaboratively and would require learners to use higher order thinking skills and processes. Both very easy tools that cater to all levels of learning.
Creating a Glogster in week 5 enables learners to create their own interactive posters. Interaction with Glogster allows learners to explore their creative side and incorporate audio, podcasts, you tube and upload the content into their Glog. My attempt at a quick Glog was from material from an old assignment on nutrition, It was quick and easy to make, enhancing my knowledge on how to keep students engaged, posters leaflets story boards are only the beginning. I personally cannot think of a subject that Glogster could not be incorporated into. The engagement with this tool allows for fostering teamwork and co-operative learning or working individually. Teachers could also use this type of presentation to display learners' works.
Week 6 introduced me to Interactive Learning Objects and Adobe Flash both require training and a fair bit of time to master, even though the site suggest 4 and ½ hours training and practice of tools I tried to jump on in without the training and yes I failed and achieved nothing except wonting more time to investigate further later when I have more time. The use of inter active learning object and Adobe flash are endless very visual and creative however you do need to master the system first. There are many learning opportunities and the engagement from using these tools.
Incorporating technology into the classroom will enhance cognitive learning and better pedagogy strategies.  Learning managers must first have an understanding the technology they are going to incorporate into the classroom, but also be able to use technology meaningfully. (Killen, 2007) Technology has the ability to create active learners that generate an atmosphere of collaboration and shared experiences across the curriculum. (ACARA) Technology does come with its draw backs too; you need access to the internet and ITC device. Observation of student participation to see that the learner remains on task at all times and that the activity is constructive.  
 
Both ACAR and the QSA essential learning encourage the use of technology in the classroom (ACARA G. C., 2012) (QSA, 2008) Both identify that applying ICTs for learning will assists students to become competent, creative, productive learners how reflect on learning to apply new understandings to connect them to the global world. (QSA, 2008) Queensland study board require the implementation and use of ICT’s  across all Key Learning Areas (KLA’s). (QSA, 2008) The eLearning tools that have been explored demonstrate that learning is a social context, and does not have to occur face to face. Through participation in my eLearning adventure so far, I have acquired a far broader knowledge about how these and other tools can be applied and used in the classrooms to enhance the learning of our 21st century learners.


References:
APPENDIX Blogs Week 1-6:can find at  http://princesssparkles44.blogspot.com.au/
ACARA, G. C. (2012). Genreral Capabilities. Retrieved from ACARA: http://www.australiancurriculum.edu.au/GeneralCapabilities/General%20capabilities.pdf
ACARA, G. C. (n.d.). Critical and creative thinking. Retrieved from http:Australiancurriculum General-capabilities#Critical-and-creative-thinking: http://www.australiancurriculum.edu.au/English/General-capabilities#Critical-and-creative-thinking
Cennamo, K., Ross, J., & Ertmer, P. (2010). Intergratation for meaningful Classroom Use; A standards Base Approach. United States America: Cengage Learning.
DeBono, E. (2002). Lateral Thinking & six Thinking Hats: The Six Value Medals, The Essential Tools For Success in the 21st Century. London: Vermilion Random House Publishing.
DET, D. o. (2011, April). Smart Classroom. Retrieved from Department of Eductation and Training; Smart Classroom: http://education.qld.gov.au/smartclassrooms/enterprise-platform/cft/pedagogy.html
Killen, R. (2007). Effective Teaching Strategies, Lessons from Research and Practice. Melbourne, Australia: Thomason Social Science Press.
QSA, Q. S. (2008). Using the Essential Learnings: Planning advice. Retrieved from QSA: http://www.qsa.qld.edu.au/downloads/early_middle/qcar_el_planning_advice.pdf
Smith, R., Lynch, D., & Knight, B. A. (2007). Learning Management: Transistioning teachers for national and international change. NSW Frenches Forest: Pearson Education Australia.
 

web 4 tools


Web tools 4

Wow what a struggle I had with some of these tools, being of the inquisitive nature that I am , I tried my hand at quite a few and hit a few walls while giving them a work out. Tool 4 selection are not the user friendly tools some of the past tools of investigation. 
Interactive Learning Objects and Adobe Flash both require training and a fair bit of time to master, even though the site suggest 4 and ½ hours training and practice of tools I tried to jump on in without the training and yes I failed and achieved nothing except wonting more time to investigate further later when I have more time. What I did get from these tools was, inter active story books that can be created by the user, they really are fantastic and when I get the time I will give it a better work out. For the learning environment you will need quite a bit of time and students would have to be fairly well equipped in the use of itc not for the faint hearted. There are many learning opportunities and the engagement from student would defiantly benefit the students.
The next I looked at was Google Earth and Google Maps Fantastic for the classroom in exchange of the field trips. As I am left left right handed (just go that way) in reading maps, so does my interest in google maps go. Benefits are that is real life connects students to the real world beyond the classroom.
 Google Docx I love especially for group assignments via net. The best advantage is that multiple users can make edits to the same files at the same time. (online collaboration) it part of the computer cloud so anyone can access and change the doc from any computer. So great for assignment usage.
Online concept mapping is an online concept map however I still love to doodl my ideas down on a piece of paper fairly easy to use great to map out assignment ideas same concept mapping idea however online. I did the on below through Bubbl us  https://bubbl.us/
Online timelines this is one that you should take with a grain of salt you may get yourself into a bit of trouble using this one I explored the site and the amount of inappropriate work on this site is somewhat disappointing. You may find yourself in some trouble if you do not explore this site first before letting student use it. Could have legal and ethical issues arise.

My online concept map


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